Published by Mythopoeia
Distributed by Deernicorn Distro
From the hungry skies to the wilds below…
Storm & Root is the first expansion for The Wildsea roleplaying game with expanded shipbuilding rules for airships and submersibles, new character options, and dozens of new Hazards and Reaches. Over 300 pages of original new content for one of the most wildly imaginative roleplaying games in recent memory.
Journey to the depths below or sail the wild blue above, exploring the wonders and horrors of the waves and discovering new scavenges, factions, and mysteries. Careful though, for both the skies and depths hold inscrutable eyes and pressures both. For a wildsailor who chooses to sail, the riches are worth the risk.
The Expansion
The 300 pages of Storm & Root focus on two things more than anything else. The skies above the wildsea, and how one might get there, and the deeper reaches of the undercanopy, the sink and the drown. There are a lot of other things thrown in for good measure, of course, but most of the new Bloodlines, Origins, Posts, Hazards, Reaches, and Rules revolve around these two in-play ambitions. Within this book, you’ll find…
- Mechanics for Pressure, the natural consequence of delving deeper than you should
- Mechanics for Scrutiny, the uncomfortable attention a flying craft draws in a world where they remain something of a rarity
- Expanded aspects for existing background choices from the core book
- New background options for the kind of wildsailor that loves to push the boundaries of exploration
- Hazards and reaches themed not just around the heights and depths, but other unusual areas and presentations of the rustling waves
COMPONENTS AND DETAILS
- Hard cover full color book, 303 pages. Canvas spine and golden ribbon.
- PDF included with physical copy
Number of players: 2-6
Style: GM & Dice, d6 dice pools
Creator: Felix Issacs
Packaged dimensions: 10.25 × 8.75 × 1 in
Packaged weight: 3 lb