Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that’s like every other god you’ve dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is Graham Walmsley’s guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s ideas, you can create scenarios that seem new and horrific.
Packaged dimensions: 9.75 × 6.25 × .90 in
Packaged weight: 1 lb