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Root The Marauder Expansion

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UPC:
672975032937
Weight:
3.00 LBS
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Description

Expand Root with rats, badgers, and a host of hirelings.

Ready yourself! New invaders enter the world of Root in the Marauder Expansion, which adds two new factions and four hirelings.

Play as the:
 • Lord of the Hundreds - Oppress the Woodland and burn it to the ground if need be. You suffer no dissent.

 • Keepers in Iron - Lead your exiled order of devout knights into battle to recover ancient relics. For glory!

Play with the:
 • Forest Patrol & Feline Physicians - Secure your realm and heal deadly injuries with Marquise elites.

 • Last Dynasty & Bluebird Nobles - Crush your foes and prove your legitimacy with the last Eyrie regiment.

 • Spring Uprising & Rabbit Scouts - Revolt against despots and fight for freedom with Alliance sympathizers.

 • The Exile & The Bandit - Stalk the forests and steal what you need with these Vagabond mercenaries.

This expansion includes some extra pieces so you can update your game - you might find them handy if you have early printings of Root and its expansions! First, there are score markers for all of the earlier factions that use factions faces rather than "VP". Second, there is an extra set of Underworld Expansion relationship markers to account for games with two Vagabonds.



What's In The Box?:
1 Learning to Play Booklet
1 Law Booklet
3 Waystation Tokens
6 Stronghold Tokens
12 Relic Tokens
5 Mob Tokens
4 Relationship Markers
2 VP Markers
12 Control Markers
3 Club Items
3 Hireling Markers
11 Extra Markers
  ‣ 2 VP
  ‣ 9 Relationship
56 Wooden Warriors
1 Wooden Warlord
1 Wooden Exile Pawn
8 Mood Cards
3 Faithful Retainer Cards
10 Faction Set Up Cards
4 Hireling Cards
2 Overview Cards
2 Faction Boards
3 Dice
  ‣ Mob
  ‣ Uprising
  ‣ Control

 

The Keepers in Iron are an order of itinerant warriors who have come to the Woodland to recover ancient relics. To find them, they must manage their Woodland contacts carefully, as only the local animals know how to find the relics they seek. Paragons of discipline, their warriors sport pristine armor of a quality rarely seen here, making them a terror in battle. However, to keep their forces well-supplied and mobile, they must maintain a network of caravans and waystations.

Claiming to be the true voice of the Woodland, the Lord of the Hundreds spreads distrust and division among its inhabitants, inciting torch-wielding mobs to destroy the enemies of their righteous dominion. His swarming army can overwhelm all but the toughest defense. By looting items from the undeserving and adding them to his towering hoard, his power grows as he develops an increasingly fearsome monomania.

Root's hirelings lend their services to factions willing to pay the price. Court the Marquise's infamous Forest Patrol or sway the rampaging Last Dynasty from the Eyrie to join your cause. Whether you are playing with two players or six, the hirelings are sure to offer you exciting new ways to play Root. 

Discover new corners of the world of Root.  Fight for control of the cosmopolitan Free City of Root or attempt to secure influence over the Black Market. Build buildings among the Elder Treetops or secure the Legendary Forge. Each landmark offers players new strategic challenges and tactical possibilities. Best of all, they work with each of Root's four maps!



Root is a fully asymmetric strategy board game designed by Cole Wehrle, lavishly illustrated by Kyle Ferrin, and brought to life by the team at Leder Games. Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey, rule over your subjects as the Marquise de Cat, or command the Woodland Alliance to create a new order. In Root, the players drive the narrative, and the differences among the roles create unparalleled interaction and replayability.    


This is an expansion. A copy of Root the board game is required to play.  

1–6 players
14+
90–120 min.