You’ve defeated the monsters, now it’s time to loot the lair!
By ENnie award-winning author ASH LAW, Loot Harder: A Book of Treasures brings you hundreds of new magic items for your 13th Age game, including true magic items, consumables, and items for new classes.
Brave adventurers (and GMs) will find game-changing, campaign-defining iconic relics; “minor” magical treasures that require no attunement; and of course (or should we say, “of curse”), those rare riches that exact a price. Plus: adventure hooks, new item types (scepters, chalices, orbs), lair items, linked thematic item sets, and iconic artifacts!
And if that's not enough loot for your players, The Book of Lootis full of more magic items to be found, stolen, given as rewards or otherwise looted by the player characters. We’ve also thrown in a short chapter on ways to make mundane treasure more interesting, and a selection of new one-use magic items.