Hull Breach Vol. 1 is a massive collection of 26 adventures and supplements spanning over 200 pages of all-new content, brought to you by a killer international crew of 3rd party Mothership authors, designers and artists. It’s everything you'll need to run Mothership 1e for years to come!
“Hull Breach is a stunning achievement by an insane team of creators. If you're a fan of sci-fi horror, I think this is one you can't miss.”
“One day I’ll run a Mothership campaign, and I can’t imagine doing it without this.”
Curious about what’s inside? Let’s take a look at a few Hull Breach modules:
Manhunt by Ian Yusem (The Drain)
A Mothership system hack where you play the aliens! All new classes and rules for running creatures from beyond the stars, pitted against monstrous human foes.
Vibechete! by Joel Hines (Desert Moon of Karth)
Corporate scions party their last aboard an abandoned luxury space station in this twist-filled slasher adventure!
Residue Processing by Daniel Hallinan (Bloom)
Run hapless test subjects through a sinister artifact experimentation gauntlet in this Portal-inspired funnel adventure, for science!
To help you find precisely what you need on game night, we’ve divided the book into 5 convenient chapters:
Though explicitly designed and statted up for Mothership 1e, Hull Breach contains plenty of resources and content applicable to any sci-fi RPG. No matter how you play, Hull Breach will work for you!
But that’s not all. There’s a secret book within our book, an invisible world lying just beneath the surface. Hull Breach articles weave an interconnected web of hooks, rumors and crossovers dangling for players to tug upon.
Appendix materials like our sector map, conspiracy board and corporate factions outline an expanse of space dominated by the Publico megacorporation, and arm you with tools to effortlessly run a campaign therein.
It’s a complete campaign package when you need it, and an eclectic assortment of shiny toys when you don’t.