{"title":"Game Studies","description":"","products":[{"product_id":"a-book-of-surrealist-games","title":"A Book of Surrealist Games","description":"\u003cdiv\u003e\u003cdiv id=\"ItemDescriptionContainer\"\u003e\u003cdiv class=\"product-details__item-description\" data-reactroot=\"\"\u003e\u003csection class=\"collapsible-drawer product-description\" data-a8n=\"collapsible-drawer\"\u003e\u003cdiv class=\"collapsible-drawer__content\"\u003e\u003cdiv class=\"item-description\"\u003e\u003cdiv class=\"\"\u003e\u003cdiv id=\"item-description__content\" class=\"item-description__content-wrapper\"\u003eThis delightful collection allows everyone to enjoy firsthand the provocative methods used by the artists and poets of the Surrealist school to break through conventional thought and behavior to a deeper truth. 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This deck of cards is for all the new paw parents, who need to hear that it’s alright. Each card covers a different topic you’ll need to know, including preparing your house, selecting the right food, dealing with issues like separation anxiety, and knowing when to take your dog to the vet. While your favorite shirt may need to be dry-cleaned, you can learn how be the best carer for your fluffy friend, with real advice from an animal expert.","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814299689182,"sku":"9781922754301","price":24.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/4bcb0c0a-d898-4a09-8ca4-4008cc24d837__59955.1687481719.1280.1280.jpg?v=1736468424"},{"product_id":"my-60-memorable-games","title":"My 60 Memorable Games","description":"\u003cp\u003eOne of the most important chess books ever written, reissued in celebration of a chess genius, Bobby Fischer. 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The controversial alterations that were made to Bobby Fischer's words in the last edition have been omitted in this book, so only the author's own words are expressed, giving a true insight into one of the most gifted, troubled and controversial minds of the 20th century.\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814299918558,"sku":"9781906388300","price":22.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/cf0c879a-0e04-49bc-a02f-c0d406f8b82c__16632.1687483294.1280.1280.jpg?v=1736468420"},{"product_id":"official-rules-of-card-games","title":"Official Rules of Card Games","description":"\u003cp\u003eWith complete rules on more than 300 popular card games, including the new international laws of contract bridge, this comprehensive book also includes special sections on: choosing games for particular occasions, teaching card games to children, the etiquette of card games, technical terms used in card games, and more.\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814299984094,"sku":"9780449911587","price":17.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/81bb47ef-0f4c-4237-a650-c4dd0dd9e865__81388.1687483467.1280.1280.jpg?v=1736468418"},{"product_id":"rewordable-card-game","title":"Rewordable Card Game","description":"\u003cdiv class=\"bookpage\"\u003e\u003cdiv class=\"container\"\u003e\u003cdiv class=\"hidden-xs\"\u003e\n\u003cdiv class=\"booktabs\"\u003e\u003cdiv class=\"row\"\u003e\u003cdiv class=\"col-sm-12\"\u003e\u003cdiv class=\"tab-content\"\u003e\u003cdiv id=\"tab-book-about\" class=\"tab-pane active\"\u003e\u003cdiv class=\"row\"\u003e\u003cdiv class=\"col-sm-10\"\u003e\u003cdiv class=\"book-detail-about\" data-component=\"book-detail-about\"\u003e\n\u003cstrong\u003e\u003cem\u003eLearning\u003c\/em\u003e ® Magazine 2020 Teachers’ Choice℠ Award for the Classroom • Winner of a Parents’ Choice Gold Award • Recommended by Mensa Mind Games®\u003cbr\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eThe Kickstarter-funded, uniquely fragmented word game, intuitive and fun for 2-8 players ages 8+ of all skill levels!\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eEvery letter counts in a game of \u003cem\u003eRewordable\u003c\/em\u003e! Each of the 120 cards has been selected for optimal word crafting. Build a new word and be rewarded—or add to other players’ words to steal their points. Create the largest lexicon of words by the end of the game to become the \u003cem\u003eRewordable \u003c\/em\u003echampion. This variable deck was carefully crafted to make it easier to form longer, more common words, and offers a fresh linguistic experience every game. Happy word-making!\u003cbr\u003e\u003cbr\u003e Includes:\u003cbr\u003e• 120 cards with one-, two-, and three-letter sequences, selected through linguistic research, computational analysis, and extensive playtesting\u003cbr\u003e• 16 tokens add different goals, strategies, and rewards to every game\u003cbr\u003e• Nifty fold-out rules with easy to follow how-to-play diagrams\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\n\u003cdiv class=\"divide0\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003ca name=\"additional_formats\"\u003e\u003c\/a\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814300049630,"sku":"9781524761134","price":15.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/ab57981c-27e2-43cd-8b1a-7201b0d1d9f3__19580.1687484321.1280.1280.jpg?v=1736468418"},{"product_id":"road-trip-games","title":"Road Trip Games","description":"\u003cstrong\u003eThe essential companion to keep you and your friends entertained on your next road trip.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eTravel has become a little…complicated over the past few years, so more and more people are rediscovering the joys of the humble road trip. There’s never been a better time to hit the road with a car full of friends.\u003cbr\u003e\u003cbr\u003eFeaturing timeless classics such as “I Spy,” “Never Have I Ever,” and plenty of new games, this gorgeously designed deck will keep you entertained and the conversations flowing on your adventures.","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814300082398,"sku":"9781922417985","price":24.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/096bbc87-1290-4115-971b-6c2d7073a80b__46595.1687484426.1280.1280.jpg?v=1736468417"},{"product_id":"sibley-backyard-birding-flashcards-revised-and-updated-100-common-birds-of-eastern-and-western-north-america","title":"Sibley Backyard Birding Flashcards, Revised and Updated 100 Common Birds of Eastern and Western North America","description":"\u003cstrong\u003eA beautifully illustrated, fully revised and updated flashcard deck for birdwatchers at every level from leading ornithologist David Sibley\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eCalling birders of all ages: There’s no better way to start learning your birds! This new edition of the beloved Sibley Backyard Birding Flashcards offers 100 cards showing portraits of commonly seen North American birds from \u003cem\u003eThe Sibley Guide to Birds Second Edition\u003c\/em\u003e.\u003cbr\u003e\u003cbr\u003eOne side features two depictions of a bird (either male or female; breeding and nonbreeding; or juvenile and adult), and the flip side offers a slew of details about the bird to commit to memory:\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003e• Popular and Latin names\u003cbr\u003e• Size, weight, wingspan\u003cbr\u003e• Brief description\u003cbr\u003e• Voice\u003cbr\u003e• Habitat\u003cbr\u003e• Full-color range map\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eJust pull a card, guess the name of the bird you see, and turn it over to see if you got it right. Then scan the additional information to learn more about the bird.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003e• Includes a checklist card of all the birds in the deck so you can note the birds you have seen\u003cbr\u003e• For birders of all ages\u003c\/strong\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814300180702,"sku":"9780593578544","price":20.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/0a171bb9-debc-40f1-869d-13f4e602ae07__70985.1687484804.1280.1280.jpg?v=1736468415"},{"product_id":"penguin-book-of-dragons","title":"Penguin Book of Dragons","description":"\u003cdiv class=\"bookpage\"\u003e\u003cdiv class=\"container\"\u003e\u003cdiv class=\"hidden-xs\"\u003e\n\u003cdiv class=\"booktabs\"\u003e\u003cdiv class=\"row\"\u003e\u003cdiv class=\"col-sm-12\"\u003e\u003cdiv class=\"tab-content\"\u003e\u003cdiv id=\"tab-book-about\" class=\"tab-pane active\"\u003e\u003cdiv class=\"row\"\u003e\u003cdiv class=\"col-sm-10\"\u003e\u003cdiv class=\"book-detail-about\" data-component=\"book-detail-about\"\u003e\n\u003cstrong\u003eTwo thousand years of legend and lore about the menace and majesty of dragons, which have breathed fire into our imaginations from ancient Rome to \u003cem\u003eGame of Thrones\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003eA Penguin Classic\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eThe most popular mythological creature in the human imagination, dragons have provoked fear and fascination for their lethal venom and crushing coils, and as avatars of the Antichrist, servants of Satan, couriers of the damned to Hell, portents of disaster, and harbingers of the last days. Here are accounts spanning millennia and continents of these monsters that mark the boundary between the known and the unknown, including: their origins in the deserts of Africa; their struggles with their mortal enemies, elephants, in the jungles of South Asia; their fear of lightning; the world’s first dragon slayer, in an ancient collection of Sanskrit hymns; the colossal sea monster Leviathan; the seven-headed “great red dragon” of the \u003cem\u003eBook of Revelation\u003c\/em\u003e; the Loch Ness monster; the dragon in \u003cem\u003eBeowulf,\u003c\/em\u003e who inspired Smaug in Tolkien’s \u003cem\u003eThe Hobbit\u003c\/em\u003e; the dragons in the prophecies of the wizard Merlin; a dragon saved from a centipede in Japan who gifts his human savior a magical bag of rice; the supernatural feathered serpent of ancient Mesoamerica; and a flatulent dragon the size of the Trojan Horse. From the dark halls of the Lonely Mountain to the blue skies of Westeros, we expect dragons to be gigantic, reptilian predators with massive, bat-like wings, who wreak havoc defending the gold they have hoarded in the deep places of the earth. But dragons are full of surprises, as is this book.\u003cbr\u003e\u003cbr\u003eFor more than seventy-five years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 2,000 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\n\u003cdiv class=\"divide0\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003ca name=\"additional_formats\"\u003e\u003c\/a\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814300344542,"sku":"9780143135043","price":17.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/e2fb0a0d-3e25-4295-a7e3-f18864389f04__95358.1687485451.1280.1280.jpg?v=1736468412"},{"product_id":"find-momo-coast-to-coast","title":"Find Momo Coast to Coast","description":"\u003cp\u003eFind Momo Coast to Coast\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814314664158,"sku":"164363419760","price":14.99,"currency_code":"USD","in_stock":false}]},{"product_id":"so-you-want-to-be-a-game-master","title":"So You Want to be a Game Master?","description":"\u003cp\u003eSo You Want to be a Game Master?\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814618226910,"sku":"PST79158","price":24.99,"currency_code":"USD","in_stock":false}]},{"product_id":"d-d-5e-book-of-proactive-roleplaying","title":"D\u0026D 5E Book of Proactive Roleplaying","description":"\u003cspan class=\"ILfuVd\" lang=\"en\"\u003e\u003cspan class=\"hgKElc\"\u003e\u003cstrong\u003eThe Game Master's Handbook of Proactive Roleplaying\u003c\/strong\u003e shows you how to convert your TTRPG gameplay from predictable action\/reaction cliches to player-driven narratives that put all the choices (and most of the prep work) in the hands of your players. The goals are theirs. The decisions are theirs.\u003c\/span\u003e\u003c\/span\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814692774110,"sku":"MED03442","price":14.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/d9663128-2297-4da4-bc8e-0cf545615c8a__83700.1705605163.1280.1280.jpg?v=1736390603"},{"product_id":"the-tremendous-tome-of-epic-dungeons","title":"The Tremendous Tome of Epic Dungeons","description":"\u003cp\u003e\u003cstrong\u003eThe big book of Epic Dungeons for all you RPG campaigns\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eThe Tremendous Tome of Epic Dungeons is a high-quality, 160-page hardback book, clad in red faux-leather, embossed, with gold foil, and filled with more inspirational 3-D dungeon builds than an adventurer could safely navigate in a lifetime! It is a collaboration with a load of fantastic high profile people from around the world in the gaming community!\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814727606494,"sku":"9781958872116","price":54.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/db42e318-ceec-4935-8a8f-a8e2c08292a6__52435.1710964845.1280.1280.jpg?v=1736390309"},{"product_id":"zero-level-rulebook","title":"Zero Level Rulebook","description":"\u003cp class=\"p1\"\u003e\u003cstrong\u003eHerein lies complete rules for running Zero-Level (Commoner) Playable Characters in 5E.\u003cspan class=\"Apple-converted-space\"\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eTry a new kind of adventure where all the players take the roles of bakers, costermongers, gong farmers, jugglers, and other common professions, doing their best to survive deadly expeditions and escapades. This book provides random tables for quickly generating age, race, and starting stats for 120 commoner occupations. \u003c\/p\u003e\u003cp\u003eCreate a set of characters in minutes, then use the rules provided to set out on an adventure in \u003cstrong\u003e5E\u003c\/strong\u003e. Survivors can use this guide to level up to one after the adventure is complete. \u003c\/p\u003e\u003cp\u003eHaving proven their mettle in a trial by fire – they set out as a full-fledged adventurer!\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814838296798,"sku":"GMG3P214","price":9.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/318a53bd-57fd-4db4-a734-d2e855f3f892__49325.1718231302.1280.1280.jpg?v=1736389784"},{"product_id":"things-we-think-about-games","title":"Things We Think About Games","description":"\u003cp\u003eThings We Think About Games\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814849962206,"sku":"9780981884004","price":19.99,"currency_code":"USD","in_stock":false}]},{"product_id":"game-masters-of-garden-place","title":"Game Masters of Garden Place","description":"\u003cp\u003eGame Masters of Garden Place\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814866346206,"sku":"9781101931943","price":7.99,"currency_code":"USD","in_stock":false}]},{"product_id":"play-these-games","title":"Play These Games","description":"\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9780399537448 isbn-related seemoreenable show opened\"\u003e\u003csection class=\"overview\"\u003e\u003cp\u003eUsing simple, everyday items found around the house, \u003cem\u003ePlay These Games \u003c\/em\u003ewill inspire kids and the young at heart with a spectrum of ingenious games to make and play so they’ll never be bored again!\u003cbr\u003e\u003cbr\u003e•Gather family photos to create a personalized set of Go Fish cards\u003cbr\u003e•Grab loose buttons for button golf, shuffle button, and button hockey\u003cbr\u003e•Unleash your inner pinball wizard with a clothespin and cardboard box version of the arcade classic\u003cbr\u003e•Get out the hula hoops and brooms for a backyard jousting tournament\u003cbr\u003e•Try one of fifteen variations of the classic game of Tag\u003cbr\u003e\u003cbr\u003eWhether it’s competitive or cooperative, for large groups or duos, the games in this clever guide are fun to create and a blast to play.\u003c\/p\u003e\u003c\/section\u003e\u003c\/div\u003e\u003c\/div\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814913237214,"sku":"9780399537448","price":23.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/328d3559-0c70-4bfe-aa9f-372b2c0f1794__36126.1722824841.1280.1280.png?v=1736389445"},{"product_id":"gladstones-games-to-go","title":"Gladstone's Games to Go","description":"\u003cdiv id=\"left-rail-top\" class=\"product-body clearfix\"\u003e\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9781931686969 isbn-related seemoreenable show opened\"\u003e\u003csection class=\"overview\"\u003e\u003cp\u003eNo Boards! No Boredom!\u003cbr\u003e\u003cbr\u003eRemember the games you used to play in the car as a kid? You’d enjoy playing them again, but you can’t quite remember all the rules, and besides, the games were awfully easy. Well, \u003cem\u003eGladstone’s Games to Go \u003c\/em\u003ehas come to the rescue.\u003cbr\u003e\u003cbr\u003eWith updated classics and challenging original games, \u003cem\u003eGladstone’s Games to Go \u003c\/em\u003edelivers antidotes to boredom and entertaining ways to spend down-time, whether you’re in transit, on vacation, or wiling away an afternoon at a cafe. You can play word games (like Grandmother’s House, Six Degrees, and Chain Reaction), compete in coin contests (like Molecular Flip and Sliders), master strategy with dot games (like Dots and Boxes and Sprouts), and more. With little to no additional equipment required (pens and paper or a few coins will do the trick), the games are totally portable—and totally playable. All the games are for two or more players (some could even be played solo), and they appeal to both left- and right-brained gamers. Start playing today!\u003c\/p\u003e\u003c\/section\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814913466590,"sku":"9781931686969","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/93a75a3f-c7ec-487c-82fd-4c0d01715912__34969.1722825350.1280.1280.png?v=1736389443"},{"product_id":"cosmos-fantasy-sex-games","title":"Cosmo's Fantasy Sex Games","description":"\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9781950785087 isbn-related seemoreenable show opened\"\u003e\u003csection class=\"overview\"\u003e\u003cp\u003e\u003cstrong\u003eFrom the editors of Cosmopolitan comes a sizzling guide to role-playing–for the daring and adventurous only! Game of Bones, anyone?\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eCosmo shares all the intel about bedroom role-play to help you master dozens of hot fantasies. From NSFW sexcessories you can use to nail a performance to new thrilling positions inspired by everyone’s fave fantastical TV series, this totally fun collection of wild sex games will prepare you to steal every sex scene…and enjoy one orgasmic standing ohhhh-vation after another. Bring your sexiest fantasies to life!\u003cbr\u003e\u003cbr\u003eIncludes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e85+ wild sex challenges for you and your partner\u003c\/li\u003e\n\u003cli\u003eFull color illustrations for all sex positions\u003c\/li\u003e\n\u003cli\u003eTips for prepare you and bae to nail every salacious role-playing scene\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003c\/p\u003e\u003c\/section\u003e\u003c\/div\u003e\u003c\/div\u003e\u003cdiv id=\"desktop-praise\" data-return-id=\"mobile-praise\"\u003e\u003c\/div\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814913663198,"sku":"9781950785087","price":12.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/644bcd2f-8db1-4962-8988-488848658c1d__20471.1722825866.1280.1280.png?v=1736389443"},{"product_id":"uncertainty-in-games","title":"Uncertainty in Games","description":"\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9780262527538 isbn-related seemoreenable show opened\"\u003e\n\u003csection class=\"overview\"\u003e\u003cp\u003e\u003cstrong\u003eHow uncertainty in games—from \u003cem\u003eD\u0026amp;D \u003c\/em\u003eand \u003cem\u003eSuper Mario Bros.\u003c\/em\u003e to \u003cem\u003eRock\/Paper\/Scissors\u003c\/em\u003e—engages players and shapes play experiences.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eIn life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for us (and vice versa); people we thought we knew well behave in mysterious ways; the stock market takes a nosedive. Thanks to an inexplicable optimism, most of the time we are fairly cheerful about it all. But we do devote much effort to managing and ameliorating uncertainty. Is it any wonder, then, asks Greg Costikyan, that we have taken this aspect of our lives and transformed it culturally, making a series of elaborate constructs that subject us to uncertainty but in a fictive and nonthreatening way? That is: we create games.\u003cbr\u003e\u003cbr\u003eIn this concise and entertaining book, Costikyan, an award-winning game designer, argues that games require uncertainty to hold our interest, and that the struggle to master uncertainty is central to their appeal. Game designers, he suggests, can harness the idea of uncertainty to guide their work.\u003cbr\u003e\u003cbr\u003eCostikyan explores the many sources of uncertainty in many sorts of games—from \u003cem\u003eSuper Mario Bros.\u003c\/em\u003e and\u003cem\u003e Dungeons \u0026amp; Dragons \u003c\/em\u003eto\u003cem\u003e Rock\/Paper\/Scissors\u003c\/em\u003e, from \u003cem\u003eMonopoly\u003c\/em\u003e to \u003cem\u003eCityVille\u003c\/em\u003e, from FPS \u003cem\u003eDeathmatch\u003c\/em\u003e play to \u003cem\u003eChess\u003c\/em\u003e. He describes types of uncertainty, including performative uncertainty, analytic complexity, and narrative anticipation. And he suggests ways that game designers who want to craft novel game experiences can use an understanding of game uncertainty in its many forms to improve their designs.\u003c\/p\u003e\u003c\/section\u003e\u003cdiv class=\"more-link-wrap opened\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003cdiv id=\"mobile-also-in-series\"\u003e\u003c\/div\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814913794270,"sku":"9780262527538","price":16.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/97baa81e-3fe4-4c9d-becc-a7b675fc3b14__52128.1722826088.1280.1280.png?v=1736389442"},{"product_id":"repeated-games-with-incomplete-information","title":"Repeated Games with Incomplete Information","description":"\u003cdiv id=\"left-rail-top\" class=\"product-body clearfix\"\u003e\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9780262526265 isbn-related seemoreenable show opened\"\u003e\u003csection class=\"overview\"\u003e\u003cp\u003e\u003cstrong\u003eDuring the height of the Cold War, between 1965 and 1968, Robert Aumann, Michael Maschler, and Richard Stearns collaborated on researchon the dynamics of arms control negotiations that has since become foundational to work on repeated games. These five seminal papers are collected here for the first time, with the addition of “postscripts” describing many of the developments since the papers were written.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eDuring the height of the Cold War, between 1965 and 1968, Robert Aumann, Michael Maschler, and Richard Stearns collaborated on research on the dynamics of arms control negotiations that has since become foundational to work on repeated games. These five seminal papers are collected here for the first time, with the addition of “postscripts” describing many of the developments since the papers were written. The basic model studied throughout the book is one in which players ignorant about the game being played must learn what they can from the actions of the others. The original work, done under contract to the United States Arms Control and Disarmament Agency, was intended to tackle the gradual disarmament problem, in which neither player knew what his own payoff would be for any given agreement, because of uncertainty about the other side’s arsenal and weapons production technology. But the research soon became much more generalized, covering information concealment and revelation, signaling and learning, and related ideas in any repeated competitive situation. The first four chapters of the book treat the competitive zero-sum side of the theory of repeated games. Chapter five takes up cooperative phenomena where one player may want to signal information to another. An extensive bibliography covers all items mentioned in the main text, in the postscripts, and in the introduction. The bibliography also includes a compilation of published papers and books that refer to the original reports.\u003c\/p\u003e\n\u003cp\u003e\u003c\/p\u003e\u003c\/section\u003e\u003c\/div\u003e\u003c\/div\u003e\u003c\/div\u003e\u003cdiv id=\"right-rail-top\" class=\"right-rail\"\u003e\u003c\/div\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814913892574,"sku":"9780262526265","price":39.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/dea4ca8c-c54e-4c52-9d0e-a6169d7df8e7__64051.1722828540.1280.1280.png?v=1736389441"},{"product_id":"the-theory-in-learning-in-games","title":"The Theory in Learning in Games","description":"\u003ch2 class=\"slot-header\"\u003eAbout The Theory of Learning in Games\u003c\/h2\u003e\u003cp\u003eIn economics, most noncooperative game theory has focused on equilibrium in games, especially Nash equilibrium and its refinements. The traditional explanation for when and why equilibrium arises is that it results from analysis and introspection by the players in a situation where the rules of the game, the rationality of the players, and the players’ payoff functions are all common knowledge. Both conceptually and empirically, this theory has many problems.\u003c\/p\u003e\u003cp\u003eIn \u003cem\u003eThe Theory of Learning in Games\u003c\/em\u003e Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts.\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814913958110,"sku":"9780262529242","price":39.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/54b9738e-e7a5-42fd-ab49-fb76ec9ec707__43784.1722828628.1280.1280.png?v=1736389440"},{"product_id":"the-ecology-of-games","title":"The Ecology of Games","description":"\u003cp\u003e\u003cstrong\u003eAn exploration of games as systems in which young people participate as gamers, producers, and learners.\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eIn the many studies of games and young people’s use of them, little has been written about an overall “ecology” of gaming, game design and play—mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. \u003cem\u003eThe Ecology of Games\u003c\/em\u003e (edited by \u003cem\u003eRules of Play\u003c\/em\u003e author Katie Salen) aims to expand upon and add nuance to the debate over the value of games—which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the ways in which youth are empowered through their participation in the creation, uptake, and revision of games; emergent gaming literacies, including modding, world-building, and learning how to navigate a complex system; and how games act as points of departure for other forms of knowledge, literacy, and social organization.\u003c\/p\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814914089182,"sku":"9780262693646","price":34.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/0850bc8f-4135-41e8-8cb5-07c124d5e17f__81244.1722885587.1280.1280.png?v=1736389439"},{"product_id":"the-immortal-game","title":"The Immortal Game","description":"\u003cstrong\u003eA fresh, engaging look at how 32 carved pieces on a Chess board forever changed our understanding of war, art, science, and the human brain.\u003cbr\u003e\u003c\/strong\u003e\u003cbr\u003eChess is the most enduring and universal game in history. 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D\u0026amp;D is now popularly considered to be the first role-playing game. But in the original rules, the term “role-playing” is nowhere to be found; D\u0026amp;D was marketed as a war game. In \u003cu\u003eThe Elusive Shift\u003c\/u\u003e, Jon Peterson describes how players and scholars in the D\u0026amp;D community began to apply the term to D\u0026amp;D and similar games–and by doing so, established a new genre of games.","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814914220254,"sku":"9780262544900","price":31.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/9ddda10b-838b-4428-9ed4-69e44a52d192__40090.1722887385.1280.1280.png?v=1736389437"},{"product_id":"against-the-rules","title":"Against the Rules","description":"\u003cstrong\u003eRisk Everything . . .\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eHolly has taken herself out of the dating game since breaking up with her cheating, thieving ex. She barely notices Marc, who comes into the game store every week, hoping to get her attention. Her friends insist it’s time to take on a new role, to leave Quiet Holly behind and embrace her inner flirt. And on paper, Marc’s great: cute, funny, and a hardcore gamer just like Holly is.\u003cbr\u003e\u003cbr\u003eThen there’s Nathan. He’s everything twenty-eight-year-old Holly wants...except he’s also her friend’s father. Absolutely off-limits. But as she and Nathan playtest a new legacy game together, they’re growing closer. The game is complex and intriguing, and there’s no way to know how choices will pan out. What seems like a good idea could lead to disaster...or sweet victory. But in gaming, as in love, sometimes you have to roll the dice and take your chance . . .","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814914613470,"sku":"9781516108527","price":15.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/3527c504-c13b-430c-879b-c77f569ae578__03266.1722889221.1280.1280.png?v=1736389432"},{"product_id":"shes-got-game","title":"She's Got Game","description":"\u003cspan class=\"a-text-bold\"\u003eWINNER TAKE ALL\u003c\/span\u003e\u003cbr\u003eTravel blogger Gwen Williams is living the dream--competing in the annual American Board Game Championship. She's up against some stiff competition, namely legendary gamer and four-time champ Cody McKay. The seriously buff hottie and shameless flirt is going all-out to seduce her. That's when Gwen lays her cards on the table: She never, \u003cspan class=\"a-text-italic\"\u003eever\u003c\/span\u003e mixes gaming with romance . . . until resisting Cody becomes a losing proposition. \u003cbr\u003e\u003cbr\u003eAs Gwen gives in to temptation, everything's in play for a major heartache. With the rounds heating up and players eliminated, she knows she's gambling a lot more than a seat at the final table in Vegas. But Cody's kisses promise more than a fleeting romance. If she plays her cards right, Gwen just might walk off with the championship \u003cspan class=\"a-text-italic\"\u003eand\u003c\/span\u003e the man of her dreams.","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814914744542,"sku":"9781516108510","price":15.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/5d1b18cd-b547-4f5e-aea2-d206647c8dd7__76912.1722889701.1280.1280.jpg?v=1736389431"},{"product_id":"the-well-read-game","title":"The Well-Read Game","description":"\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9780262552233 isbn-related seemoreenable show opened\"\u003e\n\u003csection class=\"overview\"\u003e\u003cp\u003e\u003cstrong\u003eHow players evoke personal and subjective meanings through a new theory of player response.\u003cbr\u003e\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eIn \u003cem\u003eThe Well-Read Game, \u003c\/em\u003eTracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of formal game structures, but the ephemeral and emotional experiences of being in play. These are the private stories we tell ourselves as we play, the questions we ask, and our reactions to the game’s intent. These experiences are called “readings” because they involve so many of the aspects of engaging with literary, cinematic, and other expressive texts. A game that is experienced in such a way can be called “well-read,” rather than, or as well as, “well-played,” because of the personal, interpretive nature of that experience and the way in which it relates to our reading of texts of all kinds.\u003cbr\u003e\u003cbr\u003eThe concept of the “well-read game” exists at the convergence of literary, media, and play theories—specifically, the works of Louise Rosenblatt’s reader-response theory, Brian Upton’s situational game theory, Tracy Fullerton’s playcentric design theory, and Bernie DeKoven’s well-played game philosophy. Each of these theories, from their own perspective, challenges notions of a separate, objective, or authorial meaning in a text and underscores the richness that arises from the varied responses of readers, who coauthor the meaning of each text through their active engagement with it. When taken together, these theories point to a richer understanding of what a game is and how we might better value our experiences with games to become more thoughtful readers of their essential meanings.\u003c\/p\u003e\u003c\/section\u003e\u003cdiv class=\"more-link-wrap opened\"\u003e\u003cbutton class=\"btn btn-link more\" type=\"button\"\u003eSee Less\u003c\/button\u003e\u003c\/div\u003e\n\u003c\/div\u003e\u003c\/div\u003e\u003cdiv id=\"mobile-listen-to-a-clip\"\u003e\u003c\/div\u003e\u003cdiv id=\"mobile-also-in-series\"\u003e\n\u003ca id=\"alsoinseries\" name=\"#alsoinseries\"\u003e\u003c\/a\u003e\u003cdiv class=\"slot series-also-in 9780262552233 isbn-related show\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814915498206,"sku":"9780262552233","price":39.99,"currency_code":"USD","in_stock":false}]},{"product_id":"how-not-to-get-eaten-by-owlbears","title":"How Not To Get Eaten by Owlbears","description":"\u003cstrong\u003eThe Forgotten Realms are dangerous. 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Whether you want to know which is the best tavern in Baldur’s Gate, or have a pressing need for tips on how to escape an ogre’s lair, with this handy, humorous guide at your fingertips, your adventures will end in fame and fortune, rather than something else’s stomach.","brand":"Game Studies","offers":[{"title":"Default Title","offer_id":45814916743390,"sku":"9780744098907","price":16.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0707\/6931\/1966\/files\/6f169545-256c-4dd3-9c59-a8a6798a2a54__47282.1722892143.1280.1280.png?v=1736389424"},{"product_id":"lore-legends-special-edition-boxed-book-ephemera-set","title":"Lore \u0026 Legends [Special Edition, Boxed Book \u0026 Ephemera Set]","description":"\u003cdiv id=\"mobile-about-the-book\"\u003e\u003cdiv id=\"seemore-0\" class=\"slot product-about 9781984862464 isbn-related seemoreenable show opened\"\u003e\u003csection class=\"overview\"\u003e\u003cp\u003e\u003cstrong\u003eA deluxe special edition of \u003cem\u003eLore \u0026amp; Legends\u003c\/em\u003e, an illustrated guide to Dungeons \u0026amp; Dragons’ beloved fifth edition.\u003c\/strong\u003e\u003cbr\u003e\u003cbr\u003eWhen the reimagined fifth edition of Dungeons \u0026amp; Dragons debuted in the summer of 2014, the game was on the brink of obsolescence. 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A companion work to Katie Salen and Eric Zimmerman’s textbook \u003cem\u003eRules of Play: Game Design Fundamentals\u003c\/em\u003e, \u003cem\u003eThe Game Design Reader\u003c\/em\u003e is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players.\u003c\/p\u003e\n\u003cp\u003eThirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play?\u003c\/p\u003e\n\u003cp\u003eSalen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings.\u003c\/p\u003e\n\u003cp\u003eLike \u003cem\u003eRules of Play\u003c\/em\u003e, \u003cem\u003eThe Game Design Reader\u003c\/em\u003e is an intelligent and playful book. 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